Sala Altell
Event Timeslots (20)
June 29th, 2023
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Game IPs and Brand Development: Ten Traps to Avoid
Christian Fonnesbech / Leverage Partners
June 28th, 2023
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Three Documents to Rule Them All: A Framework to link Game Vision to Metrics
Lucas Gonzalez / Freelance
June 28th, 2023
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Crida oberta de la CCMA per a la presentació de projectes de videojoc
Cristina Villà / CCMA
June 29th, 2023
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Modelos predictivos, Balanceo Economía & GamePlay asistido por IA
Curro Rueda Álvarez / Viva Games Studios
June 29th, 2023
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Coffee break
June 28th, 2023
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Coffee break
June 28th, 2023
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UI Creation from a design point of view
Patricia García / Gameloft
June 29th, 2023
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A rebellious strategy in a segment dominated by traditional approaches
Jose Rodrigues / RENNSPORT
June 28th, 2023
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Unleashing the Fun+: The challenges of opening a new games studio in Barcelona
Felipe Mata /Funplus
Ariel Taieb /Funplus
June 29th, 2023
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Live Ops is the name of the game
Christopher Fady / Rovio
June 29th, 2023
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Lunch break
June 28th, 2023
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Lunch break
June 28th, 2023
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Adding the Fun to Marketing and User Acquisition Strategy to build your Studio
Jacob Krüger / Funplus
Marta Masachs / Funplus
June 29th, 2023
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The Reversal: Maximizing your chances of publishing success
Pablo de la Nuez / Raiser Games
Elena Flores / Raiser Games
June 28th, 2023
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The Secret Sauce of Storytelling
Josema Roig / Melbot
June 29th, 2023
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Concept and development of a strategy Game. One Military Camp post mortem
Miguel José García Corchero / Abylight
June 28th, 2023
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Let's call them Superfans, not Whales.
Ricardo Carretero Vila / Gamified System
June 29th, 2023
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Glacier engine: architected to last
Cristina Vega / IO Interactive
Alvaro Fernandez Gonzalez / IO Interactive
June 28th, 2023
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Game and Marketing Analytics in Gaming
Norberto Degara / Socialpoint
Alicia Horsch / Social Point
Judit Carbo / Social Point
June 29th, 2023
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Optimizing a long-life art pipeline: Tom Clancy’s Rainbow Six Siege customization case study
Carlos Anton / Ubisoft Barcelona
Júlia Sauleda / Ubisoft Barcelona
Leonor Cuesta / Ubisoft Barcelona
Claudi Lazaro / Ubisoft Barcelona