About The Speaker
Indie Developer: Unmemory
One could say that there have been two main drives along my career: I enjoy creating stories and a passion for the future coming. Maybe that’s why I feel compelled to explore all the new possibilities of engaging audiences through interactive storytelling and across media.
For the last 15 years I have built audiences for brands through stories and games. I’ve had the opportunity to design and develop digital content, branded entertainment and transmedia storytelling projects for Audi, Heineken, Volkswagen, PlayStation, CocaCola or Bacardi among others.
Nowadays I’m totally devoted to the creation, development and launch of a new digital entertainment product, unmemory, half game, half book.