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Development Hackathon of videogames for iOS with Adobe® Flash® technology

As part of its activities at Gamelab Barcelona, Adobe Systems is organizing a creative competition (Hackathon) where the objective is to design, develop and run a Flash game for the Apple iOS platform within 24 hours, from Thursday, June 28 at 10:00 am to Friday, June 29, 2012 at 10:00 am.

Technical specifications:

  • The game must be packaged using Adobe AIR 3.2 or AIR 3.3, and use GPU rendering via Stage3D direct render mode.
  • The participants must use one of the following 2D or 3D frameworks, or write Low Level Stage3D/AGAL code::
    • 2D: Starling , ND2D, Genome3D
    • 3D: Away3D, Flare3D, Alternativa3D, Minko

Requirements:

Note: an Internet connection will not be available during the Hackathon.

Number of teams:

10 (max. 2 people per team)

Prize:

1 Adobe Creative Suite 6 Design & Web Premium license for each member of the team.

Evaluation criteria:

  • Creativity, design and entertainment value
  • Complexity
  • Performance

Bonus:

  • Implement integration with iOS Game Center via Game Center Native Extension (https://github.com/StickSports/ANE-Game-Center)
  • Use of Air Native Extensions (in-app purchase, etc., Milkman).
  • The game must be multi-platform: Android, Browser (PC/MAC).

Registration:

To register your team for the competition, send an email with the personal details of all the team members to: hackathonadobe@gamelab.es

The Adobe team will contact you to confirm your participation and to give you further instructions..

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